This small game is straight conversion of a game that was released on the Sinclair ZX Spectrum in 1983. Apart from nicer graphics and mouse control, it's just the same game. It has 2 different games with 4 levels of play. In both games, the idea is to get the grid of tiles into the arrangement shown at the bottom left corner of the screen.
In game 1, the tiles are moved up, down, left or right, and the tiles pushed of the board appear back on the other side. Movement is restricted to moving half the playing area at once, for example when moving tiles left you can move all of the tiles on the top half of the grid at once, or all of the tiles on the bottom half.
In game 2, the tiles are flipped in order a row or column at a time, so they are a mirror image of what they were before the flip. In my view game 2 is far easier than game 1, in fact I still haven't worked out any kind of method to solve game 1. (My motivation for writing the game was to make a better interface for playing it than the original Spectrum version, to see if I could work out a solution for game 1, I never solved it on the Spectrum and still can't now!)
I have made one change to the gameplay, and that is the game doesn't stop and tell you that you have completed the puzzle, it let's you carry on playing, this is deliberate so you can experiment with movement patterns once you have a completed puzzle.
The starting layout is created by random valid moves, so every game has a valid solution.
If this game fails to run on your machine, or you have any other problems with it, please email me at the following address....
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